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Thu Dec 28, 2017 10:51 am

[Bug] Missing water tiles in Autumn's Rise

by INSYG » Thu Dec 28, 2017 11:31 am

In Off Road 1, there is a patch of the river behind a cliff that does not drown the character, making it impossible to leave without teleporting or dying (by walking into an existing water tile multiple times). It is possible to get to this spot my jumping downward from the nearby cliff.


It is impossible to jump from this spot. Even if it was possible to jump here, the land is too high to jump back to.


In Pathway 4, there is also a patch of water that acts as a pit/long fall rather than water. (The game plays the "falling" sound, and the player takes damage like normal.) It is possible to get to this spot by first jumping across the water on the right side of the map, then running along the bottom. The player does not get stuck in this case. A minor bug, but one nonetheless.

The area is underneath the crosshair here:

EDIT: There's actually no wall here, so the character can fall out of bounds, and that's what's causing the falling sound. Whoops.


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