General discussion about CrossCode.
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RadicalDude

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We need more Stats! [Stats Idea Thread]

by RadicalDude » Wed Feb 17, 2016 4:42 pm

Hey everyone! So now where the stats menu is up and running, I thought it would be nice to open a thread to ask people for stats they like to see in the game. We already have a lot, if someone has a nice idea, why not add it?
Of course some ideas might be hard to add, but I will check out every one and tell you all if they are possible. So let's see what you all can up with!

Something I wanted to mention here since it came up on several occasions now: As of now, it's not possible to 100% the game. Some quests are not accessible to the public yet and some chests are still locked, since you can't get the item for it yet. Also the story progress can't be finished as of yet as you might have guessed :D
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Technomagus

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Re: We need more Stats! [Stats Idea Thread]

by Technomagus » Wed Feb 17, 2016 7:05 pm

I think some of these might already exist, but here's what I came up with off the top of my head:

Total damage taken
Total damage inflicted (Per element?)
Longest combat streak (Per rank?)
Total steps taken
A random number
Number of times Lea has glared at someone because she can't use words good
Highest damage dealt (Per element?)
Highest damage taken
Shots fired
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Kournalinka

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Re: We need more Stats! [Stats Idea Thread]

by Kournalinka » Wed Feb 17, 2016 11:29 pm

Times Emilie fell into water. Please.
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Atlessa

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Re: We need more Stats! [Stats Idea Thread]

by Atlessa » Thu Feb 18, 2016 12:09 am

Kournalinka wrote:I'm an alien...


What would happen if I were to wish for world peace, including between magical girls and witches?
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Firecrow

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Re: We need more Stats! [Stats Idea Thread]

by Firecrow » Thu Feb 18, 2016 2:43 am

A respawn counter. And through that, kill-death ratio.

Self-destructs should also count (as both part of the total and part of a separate sub-stat) the number of times you've been damaged by a bomb that you activated.

We need some duel stats! Duels won, duels lost, rounds won, rounds lost.

Speedrunners would probably love dungeon timers. Time from first entering the dungeon to completion.

Others... Um...
Switches hit
Total credits gained from enemies

Also, Bergen Village quest completion seems to be missing.
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protomug

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Re: We need more Stats! [Stats Idea Thread]

by protomug » Thu Feb 18, 2016 3:13 am

Times Lea has been turned into a cat?
Purple.
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Technomagus

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Re: We need more Stats! [Stats Idea Thread]

by Technomagus » Thu Feb 18, 2016 4:46 am

Ooh, just thought of some more:

Number of times Lea's idle animation triggered
Number of times Emilie talked about Cows
Number of times Emilie charges headfirst into an attack that one-shots her
Time in contact with a moving NPC
Number of Direct Link conversations
Times Lea leaps from an upper level and lands on an NPC
Number of tabs currently open in last active web browser (have the title of the stat be "???" to really screw with the stat min-maxers)
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Justin

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Re: We need more Stats! [Stats Idea Thread]

by Justin » Thu Feb 18, 2016 6:41 am

I really enjoyed your stats list so far! Coming along nicely. The only one I looked for that wasn't there was throwing accuracy.
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RadicalDude

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Re: We need more Stats! [Stats Idea Thread]

by RadicalDude » Thu Feb 18, 2016 1:34 pm

@Justin
Throwing accuracy should be in. It's below the number of throws and throw hits :)

@Technomagus
Some of the ones you suggested are already in and some are a little bit to hard to implement (just for counting them I mean). Number of Direkt links ist something I'll add tho :D
Last active tab is something I don't understand. There is not "browser" version with the Records Menu afair. But I don't think it would be possible anyway, as accessing other tabs in a browser is a security issue and thus not something you can do in JavaScript.

@Firecrow
There already is a respawn counter. All respawns (Water or Holes) are accounted for. :D The only thing missing is actual death count. (Btw thanks for the work in the wiki :) Really cool)
I don't think a timer for dungeons will come tho. Since it's a fixed value you can only acquire once and I think speed runners rather use an external tool, to correctly create splits.

Thanks for all the suggestions so far :)

Edit: Oh, i fixed the quest count in the ares. The quest was just missing the correct area. And I added a random number to the stats as requested :D
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Technomagus

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Re: We need more Stats! [Stats Idea Thread]

by Technomagus » Thu Feb 18, 2016 1:50 pm

I was mostly just trying to come up with some silly stats that have no real gameplay meaning in order to drive completionists like myself up a wall. As for the "Tabs in Browser," what I meant was if the player has a web browser program open in the background, that stat would count how many tabs are currently open in it. But, as you said, that's probably a security issue.
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